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Projects
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Details
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Harbinger's Ballad
HB is an RPG slated for 2004. Its got some outrageous and unique
game play, and the characters/settings and effects have been coming
along great.
As soon as I'm allowed (NDAs and such) I'll share some of the WIP
imagery -- character designs at the very minimum.
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MageWars
The MageWars Chronicle for Neverwinter Nights is created using
the Aurora Toolkit and custom textures, objects, scripts, and storyline.
You can take a look at the Storyline synopsis, Download the Modules
that make up the Chronicle, or even take a peek at the intro video
for the module [ no sound this version ].
I am doing new video (now all in Lightwave) for MageWars, and using
it as cut scenes in NWN. Look to see this area expand rapidly in
the next two months.
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A5 - Game Studio
While not a project in an of itself, the A5 engine has proven invaluable!!!
With it, I can test all of my animations and models that are targeted
for the Quake, Unreal, NWN or custom game engines. It allows me
to create proof-of-concept titles, iron out level designs, and double
check the entities I've been working on. This becomes critical when
I'm working with a larger team using, for example 3dsmax or maya.
Knowing that something will work before its handed off is a huge
relief
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New Reality
This is SourceForge project and part of the Game Foundry program.
I joined the team to provide concept art, and later in the project,
level art, 3d creatures, levels, and enviroments.
You can broswe the Concept art created for this project in the
3D Places area. Just use the Still Button to jump right there.
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